A downloadable game for Windows and Mac OS X

Buy Now$9.99 USD or more

Blackshift is a grid-based, space-themed action puzzle game which isn't afraid of complexity — think Chip's Challenge on crack.

Stealing ideas abundantly from the golden age of PC puzzle games, Blackshift has over 50 object types which combine in countless ways to create mysterious and exciting puzzles.

Features

  • Unique blend of action & puzzle elements.
  • Built-in level design and sharing tools. Create your own levels & play those made by other users, all from within the game. Watch other people playing your levels and see who was fastest.
  • Free updates forever.

Design

In developing Blackshift the focus has been on making a rock-solid engine that just feels good. This is what games like Pacman got so right — every detail down to the frame-by-frame timing of how your character moves and turns corners was tuned to perfection, giving that simple game endless replay value. Blackshift is designed along those same lines.

Blackshift is lovingly hand-crafted in C++.

Early Access

Blackshift is in Beta, and is available at a lower price with the understanding that there will be bugs and unfinished things. If you buy it now, you will receive all future versions for free.

System Requirements

Windows

  • Windows 7 or newer

Mac

  • OS X 10.6 or newer
  • 64-bit Intel processor

All

  • Recent-ish video card (~10 years)

Links

Development blog

Blackshift Website

Facebook

Purchase

Buy Now$9.99 USD or more

In order to download this game you must purchase it at or above the minimum price of $9.99 USD. You will get access to the following files:

https://blackshift.foon.uk/download

Comments

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(Edited 1 time)

Loving the game so far. Really takes me back to the days of Sokoban and Chip's Challenge.

Would it be too much to ask to have the level editor available in offline mode? I assume unpublished levels are saved locally, anyway. My internet hiccups a lot and it would be great to work on and playtest levels while I'm not connected.

Tricky, but I'll see what I can do.

Hi Robin,

I just baught the beta (2016-04-07).

Congrats ! It really feels like the good old version 1.24 Blackshift.

One problem: I understand you may need internet connection during beta testing for telemetry, but please make it stand alone once out of beta. Internet is no safe place for kids and there is no reasons a game could not be playable offline, at least for single players.

(By the way I didn't noticed the old Blackshift from the XP times failed in Windows 10. Last time I checked I was under Windows 7 x64and it worked great. Good idea to rewrite it for modern OSes)

(Edited 1 time)

Hi, thanks for buying!

I've been planning an Offline Mode for a while now. Thanks for letting me know you need it — I'll make sure it gets added within the next couple of updates.

Enjoy Blackshift

-Robin

Hey, just to let you know — the latest Alpha version now contains an option for offline mode.